#ifndef __GAME_H__
#define __GAME_H__
#include <stdio.h>
#include <Windows.h>
#include <time.h>
#include <stdlib.h>
#define ROW 3
#define COL 3
enum OPTION
{
	QUIT,
	PLAY
};

void InitBorad(char board[ROW][COL],int row,int col);
void Display(char board[ROW][COL],int row,int col);
void PlayerMove(char board[ROW][COL],int row,int col);
void ComputerMove(char board[ROW][COL],int row,int col);
char CheckWin(char board[ROW][COL],int row,int col);

#endif  //__GAME_H__